The Effect of Game-Based Intervention on the Cognition of Schizophrenia Patients (NCT07557381) | Clinical Trial Compass
RecruitingNot Applicable
The Effect of Game-Based Intervention on the Cognition of Schizophrenia Patients
China84 participantsStarted 2026-04-19
Plain-language summary
Schizophrenia is a common and severe mental disorder that imposes a significant burden on patients. Cognitive impairment can be regarded as one of the core symptoms of schizophrenia, which is prevalent among patients with schizophrenia. In recent years, digital rehabilitation therapy based on games has shown a remarkable development trend among schizophrenia patients. Serious games, or application games, refer to those games aimed not only for entertainment. They can educate, train, or change the behavior of players through interesting intervention forms and have been applied in many healthcare fields. This study aims to develop a somatosensory interactive game for patients with cognitive impairment of schizophrenia to improve their cognitive functions and verify its effectiveness and feasibility through a randomized controlled trial.
Who can participate
Age range18 Years β 45 Years
SexALL
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Inclusion criteria
β. Registered in the Shanghai Mental Health Information Management System and hospitalized in the designated district-level mental health center wards;
β. Schizophrenia patients meeting the diagnostic criteria of schizophrenia in the International Classification of Diseases (ICD-10);
β. 18 - 45 years old;
β. Good self-care ability;
β. Clinically stable (without acute exacerbation) for at least 1 week before enrollment, with a stable dose of antipsychotic drugs or other concomitant psychotropic drugs for at least 1 week;
β. No hand disabilities, and can use mobile phones or tablets normally;
β. Have a primary school education or above;
β. Normal vision and hearing, or within the normal range after correction;