Today, nursing education is not only about the transfer of theoretical information, but also includes the acquisition of multidimensional skills such as clinical decision making, critical thinking and teamwork. In this context, educational escape room games stand out as an effective teaching strategy, especially in basic life support (BLS) applications that require emergency management (Adams, Burger, Crawford \& Setter, 2018; Gómez-Urquiza et al., 2019). Escape room games are team-based, interactive and gamified learning environments in which participants solve puzzles by cooperating within a certain scenario in a limited time and try to achieve the specified goal (Nicholson, 2015; Wiemker, Elumir \& Clare, 2015; Clarke et al., 2017). In the teaching of emergency interventions such as cpr, which require time management, quick decision making and coordinated teamwork, this game structure enables students to develop both knowledge and skills (Tassemeyer, Glover \& Steve
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AI-rewrites the medical criteria so a patient or caregiver can understand them. Always confirm with the trial site.
Measurement of Adult Basic Life Support Application Knowledge
Timeframe: This evaluation will be conducted before the application, immediately after the application, and again one week later.