This randomized controlled trial aims to evaluate the effectiveness of a serious game in improving targeted temperature management (TTM) knowledge and situational awareness among critical care nurses. A total of 120 nurses from adult intensive care units will be randomly assigned to either a control group receiving traditional lecture-based teaching or an experimental group receiving lecture-based teaching combined with a digital serious game. Outcomes will be measured using a TTM knowledge test, a situational awareness scale, and a system usability scale. The findings will provide evidence for the use of serious games as an innovative educational strategy to enhance post-resuscitation care quality and patient safety.
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Change in Targeted Temperature Management (TTM) Knowledge Score
Timeframe: Baseline (pre-test), 1 week after intervention, and 6 weeks after intervention
Change in Situational Awareness (SA) Score
Timeframe: Baseline, 1 week after intervention, and 6 weeks after intervention
System Usability Scale (SUS) Score
Timeframe: 1 week after intervention (experimental group only)