This study aims to examine the effect of escape room-based training on nursing students' academic achievement, problem-solving skills, collaborative learning, and motivation levels in bladder catheterization education. A mixed-methods design will be used. Participants will be randomly assigned to either an experimental group receiving game-based escape room training or a control group receiving traditional instruction. Pre-test and post-test assessments will be conducted using validated measurement tools. The study also includes qualitative data to explore students' experiences and perceptions regarding the educational method used. This research seeks to contribute to innovative educational practices in nursing skills training.
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AI-rewrites the medical criteria so a patient or caregiver can understand them. Always confirm with the trial site.
Academic Achievement
Timeframe: At Baseline, immediately after the intervention
Problem-Solving Ability
Timeframe: At Baseline, immediately after the intervention
Motivation Level
Timeframe: At Baseline, immediately after the intervention