This study involves testing a new video game designed to support adolescents with congenital heart disease (CHD) in preparing to manage their health independently. The game aims to teach essential skills such as communicating with healthcare providers, understanding medical information, and managing appointments and medications. This small pilot study will evaluate the game's usability, acceptability, and its impact on participants' confidence and preparedness for managing their heart care. Feedback will be collected from adolescent participants, their parents, and healthcare providers, and the study will examine how the game influences communication during clinical visits.
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Number of game logins
Timeframe: 1 month
Length of time spent on game
Timeframe: 1 month
Game sections completed
Timeframe: 1 month
Recruitment of participants in the study
Timeframe: 1-month
Retention of participants
Timeframe: 1.5 month
Acceptability
Timeframe: 1-month