The objective of this project is to create richer tactile aids by using materials chemistry to create tactile sensations in tactile aids, as an alternative to traditional physical bumps, lines, or textures. These materials are commonly used in household products, but have not yet been used to enrich tactile aids. Successful outcomes are primarily the accuracy with which low vision or blind subjects identify objects made from tactile coatings versus traditional tactile aids. Other outcomes include time to completion of the task, or the number of distinctive categories that participants can identify.
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AI-rewrites the medical criteria so a patient or caregiver can understand them. Always confirm with the trial site.
Success rate for correctly interpreting a tactile numeric plot of the GDP (Gross Domestic Product) of four countries.
Timeframe: Immediately after human testing (middle of year 2)
Usability of GDP plot tactile aid.
Timeframe: Immediately after human testing (middle of year 2)
Time to completion of a tactile board game.
Timeframe: Immediately after human testing with this tactile aid (end of year 3)
Success rate to completion for a fake money counting task.
Timeframe: Immediately after human testing with this tactile aid (end of year 4)
Success time to completion for a fake money counting task.
Timeframe: Immediately after human testing with this tactile aid (end of year 4)
Usability and general feedback
Timeframe: Through study completion, 4 years.