This study will examine the feasibility and acceptability of an innovative game-based intervention designed for families of youth aged 11-14 to promote HPV vaccination; will explore changes in key outcomes and related measures; and will identify factors contributing to or impeding effective implementation in health clinic settings. The intervention and its approach have the potential to reduce health disparities in HPV-associated cancers in youth via low-cost technology and timely intervention.
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Percentage of eligible individuals agreeing to participate
Timeframe: 2 years
Percentage of eligible individuals who complete the intervention (intervention arm only) and assessments (all participants)
Timeframe: 2 years
Ease of use (intervention arm only)
Timeframe: 2 years
Parent and child acceptability of the intervention (intervention arm only)
Timeframe: 2 years
Intention to vaccinate the child against HPV
Timeframe: 2 years
Child vaccination status (1st & 2nd doses).
Timeframe: 2 years