The goal of this clinical trial is to test a new one-handed video game controller adapter to determine if it helps improve how video games are played and enjoyed in children with an upper limb difference on one side. The main questions it aims to answer are: * Is performance improved while playing video games with the adapter? * Is user satisfaction or enjoyment improved while playing video games with the adapter? Participants will: * Answer questions about their limb difference and other demographics * Be interviewed about their current and past video game playing experiences * Learn how to use the adapter and have their performance with it evaluated * Take the adapter home to use for 1 week, and be asked to record their experiences * Have their performance with the adapter re-evaluated after a week of practice * Be interviewed about their experience with the adapter
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Quebec User Evaluation of Satisfaction with assistive Technology (QUEST 2.0)
Timeframe: Change in the QUEST (2.0) will be evaluated at baseline, and repeated one week later
Visual Analog Scale (VAS) for Satisfaction (w/faces scale)
Timeframe: Change in satisfaction with play experience will be evaluated for both the with and without adapter conditions at baseline, and repeated one week later