Using a Virtual Reality (VR) games-based application is as an innovative falls prevention technology in an aged care service. The VR intervention has promising effects on improving the physical and balance performances in the older adults.The study explored and evaluated the effects of VR activity-based training on falls prevention among community-dwelling older adults with mild cognitive impairment.
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AI-rewrites the medical criteria so a patient or caregiver can understand them. Always confirm with the trial site.
Berg balance test (BBS) - change is being assessed
Timeframe: At prettest, postest (up to 8 weeks) and post 3 months follow up
Time up and go test (TUG) - change is being assessed
Timeframe: At prettest, postest (up to 8 weeks) and post 3 months follow up
Six minutes walk test (6MWT) - change is being assessed
Timeframe: At prettest, postest (up to 8 weeks) and post 3 months follow up