The primary aim of this study is to assess and quantify the longitudinal impact of a mobile App-based module - FYA-003 - which is a gamified health education module for children promoting nutrition, physical activity, health hygiene, and infectious disease risk reduction within the clinically proven app fooya!, on the dietary and physical activity habits, hygiene practices, clinical outcome measures, and related knowledge of children and their caregivers. The app will be delivered in the classroom setting through school-based health education.
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Health Knowledge Score - Baseline
Timeframe: Baseline
Health Knowledge Score - Week 4
Timeframe: Week 4
Health Knowledge Score - Week 8
Timeframe: Week 8
Health Knowledge Score - Week 12
Timeframe: Week 12
Health Knowledge Score - Week 12 + 3mo
Timeframe: 3 months after Week 12
Health Knowledge Score - Week 12 + 6mo
Timeframe: 6 months after Week 12
Healthy Food Choice Score - Baseline
Timeframe: Baseline
Healthy Food Choice Score - Week 4
Timeframe: Week 4
Healthy Food Choice Score - Week 8
Timeframe: Week 8
Healthy Food Choice Score - Week 12
Timeframe: Week 12
Healthy Food Choice Score - Week 12 + 3mo
Timeframe: 3 months after Week 12
Healthy Food Choice Score - Week 12 + 6mo
Timeframe: 6 months after Week 12