This application involves a multi-stage study with the ultimate goal of developing an online treatment service for problem gamblers. We will recruit up to 100 problem gamblers, and offer problem gambling treatment services to them entirely over the internet. The program will be evaluated based on uptake, experience of the participants, and pre-test vs post-test differences in gambling and well-being.
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Changes in Gambling Frequency as Measured by Self Reported Frequency on 12 Different Types of Gambling.
Timeframe: Change from baseline to 3 months
Changes in Problem Gambling Severity Index (PGSI; Ferris & Wynne, 2001).
Timeframe: Change from baseline to 3 months
Changes in Kessler-6 (K6; Galea, et al., 2007).
Timeframe: Change from baseline to 3 months
Changes in Mindful Attention Awareness Scale (MAAS; Brown & Ryan, 2003).
Timeframe: Change from baseline to 3 months
Changes in Number of Games Played
Timeframe: Change from baseline to 3 months