Background: Haptic systems represent the highest level of computer based education technologies and enable students to learn at the highest level. These applications increase the student's focus as well as making the education non-monotonous and insuring teaching permanent by ensuring the active participation of the student. Objective: The study was conducted to determine the effectiveness of using haptic technology in teaching urinary catheter application skill on the level of success and satisfaction about this skill.
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Urinary Catheterization Skill Score
Timeframe: through study completion, an average of 4 year
Satisfaction Questionnaire
Timeframe: through study completion, an average of 2 year