Aims: To demonstrate the effect of a program based on video games as a means to improve abilities and basic skills affected by lymphedema, and its impact on quality of life. Design: longitudinal, pre-experimental, with pre / post-test and evaluation, assessor blinded study. Method: Data on shoulder pain and disability, health-related quality of life, strength and articulate activated by the OSS (Oxford Shoulder Score), SPADI (Shoulder Pain and Disability Index), FACT-B + 4 (Functional Assesment of Cancer Therapy Questionnaire for Breast Cancer), respectively goniometry and dynamometry amplitude scales will be collected. The intervention will be performed with the Wii â„¢ console and the Wii Balance BoardTM, during 5 individual weekly sessions of 30 minutes.
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Change in Range motion
Timeframe: Pre intervention and one week after having finished the program
Change in strength
Timeframe: Pre intervention and one week after having finished the program
Change in Oxford Shoulder Scale
Timeframe: Pre intervention and one week after having finished the program
Change in Shoulder Pain and Disability Index
Timeframe: Pre intervention and one week after having finished the program