The purpose of this study is to learn whether a new family therapy using computer games with biofeedback might help people at clinical high risk for psychosis and their family members learn to experience less stress and have fewer mental health challenges.
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AI-rewrites the medical criteria so a patient or caregiver can understand them. Always confirm with the trial site.
Feasibility: Percent of referred who consent and meet study criteria
Timeframe: Up to six months
Feasibility: Percent of 12 sessions completed
Timeframe: Up to six months
Feasibility: Counts of premature termination of intervention
Timeframe: Up to six months
Feasibility: Self-report of Credibility/Satisfaction
Timeframe: 12 week assessment or last assessment completed
Feasibility: Self-report of User Experience
Timeframe: 12 week assessment or last assessment completed