Technology Addiction
Clinical trial pipeline · Data from ClinicalTrials.gov
See which Technology Addiction trials you may qualify forClinical trial pipeline · Data from ClinicalTrials.gov
See which Technology Addiction trials you may qualify forThe Family-Centered Program for Problematic Gaming and Excessive Screen Use (FAME) is a pioneering initiative designed to address the growing challenges of exce…
Background: In Saudi Arabia, the rapid expansion of digital technology use-particularly among adolescents-has raised growing concerns about internet addiction a…
The goal of this clinical trial is to learn whether transcranial direct current stimulation (tDCS), a non-invasive brain stimulation, can reduce "craving" and p…
The investigators will be randomizing 300 college student participants with high levels of social media use into either a 1) control condition (no intervention)…
The goal of this clinical trial is to learn if cognitive behavioral approach works to treat tension type headache in smartphone addiction in adults. The main qu…
This study aims to examine the relationship between smartphone and digital game addiction and various health indicators, including physical activity level, slee…
The goal of this study is to develop a machine-learning guided recovery messaging system. The main question it aims to answer is can messages be used to: * hel…
Due to the increasing use of technological devices among adolescents, technology addiction is a serious public health problem that requires intervention. In ord…
This study is a randomized controlled trial (RCT) designed to evaluate the long-term effectiveness of "Exercise Snacks" (fragmented, high-intensity bouts of exe…