The goal of this feasibility study is to learn how to best evaluate the eHOOD intervention of-fered to adolescents in lower secondary education with psycho-social challenges. The main questions it aims to answer are: 1. What is an appropriate evaluation design for testing the eHOOD intervention? 2. Is the evaluation design feasible in terms of outcomes, measurements, instruments, data collection procedures, and participant acceptability? 3. Is the eHOOD intervention feasible and acceptable in terms of recruitment, retention of participants, and participant satisfaction and engagement? Participants will meet once a week in 25 weeks and take part in physical activity, communal cooking and dining, education in healthy lifestyle, and online gaming with instruction in a social community with peers. They will answer questionnaires and participate in interviews at the beginning and end of the intervention and their development will be assessed by the eHOOD coach.
See this in plain English?
AI-rewrites the medical criteria so a patient or caregiver can understand them. Always confirm with the trial site.
Proportion of fully completed questionnaires.
Timeframe: Baseline to end of intervention at 25 weeks.
Proportion of participants who participate in full interviews.
Timeframe: Baseline to end of intervention at 25 weeks.
Proportion of participants for whom complete accelerometer data are collected.
Timeframe: Baseline to end of intervention at 25 weeks.
Participants' experiences with instruments and data collection procedures.
Timeframe: End of intervention at 25 weeks
Number of weeks from recruitment start to enough participants are recruited.
Timeframe: Start of recruitment to baseline.
Percentage of participants who attend each meeting.
Timeframe: End of intervention at 25 weeks.
Participants' expectations and motivation for participating in eHOOD.
Timeframe: Baseline
Participants' satisfaction with and self-rated benefits of eHOOD.
Timeframe: End of intervention at 25 weeks.