The goal of this randomized clinical trial is to analyze the effectiveness of a physical exercise program based on exergames combined with conventional physical therapy, compared to a conventional physical exercise program alone, in improving lower limb strength, muscle quality, and physical capacity in older adults at risk of falling. The main questions it aims to answer are: Does a combined exergame and conventional exercise program improve functional capacity in older adults at risk of falling more than traditional exercise alone? Does the intervention improve lower limb strength and muscle quality more effectively than conventional exercise alone? Researchers will compare a group receiving exergame-based exercise combined with conventional therapy to a group receiving conventional physical exercise only to see if the addition of exergames enhances functional outcomes and muscle performance. Participants will: * Undergo baseline and post-intervention assessments of lower limb strength, muscle quality, and physical capacity. * Participate in a structured physical exercise program. * In the intervention group, perform exergame-based exercises using virtual reality gaming systems such as Nintendo Switch (Ring Fit Adventure). * Engage in sessions for several weeks, with consistent frequency and intensity depending on the group allocation.
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Risk of fall
Timeframe: Baseline and 12 weeks post-intervention
Functional Independence
Timeframe: Baseline and 12 weeks post-intervention
Center of Pressure (COP)
Timeframe: Baseline and 12 weeks post-intervention
Dynamic balance
Timeframe: Baseline and 12 weeks post-intervention
Static balance
Timeframe: Baseline and 12 weeks post-intervention
Aerobic capacity
Timeframe: Baseline and 12 weeks post-intervention