We propose an innovative approach to symptom management in cancer patients following cancer treatments, utilizing a Multimodal Integrative Therapy (MIT) delivered via Virtual Reality (VR) program, authorized by the US Food and Drug Administration for in-home use. Our primary goal is to generate pilot data on the effects of MIT-VR program on pain, fatigue, sleep, depression, and anxiety in participants suffering from chronic cancer symptoms following cancer treatments.
Age range
18 Years – 88 Years
Sex
ALL
See this in plain English?
AI-rewrites the medical criteria so a patient or caregiver can understand them. Always confirm with the trial site.
Bring these to your next appointment. They're a starting point for a shared conversation — not a sign you qualify or a recommendation to enrol.
Generated to help you prepare — always confirm anything about your own eligibility and care with the study team and your doctor.
The trial coordinator is the person who runs the study day to day. These cover the practical side — logistics, costs, and what taking part would actually mean for your life. The study team confirms whether you meet the criteria; these are questions to ask, not a sign you qualify.
A starting point for the conversation — always confirm anything about your own eligibility, costs, and care with the study team and your doctor.
VR effect on perceived pain
Timeframe: Baseline to end of intervention (4 weeks)
VR effect on perceived fatigue
Timeframe: Baseline to end of intervention (4 weeks)
VR effect on perceived anxiety
Timeframe: Baseline to end of intervention (4 weeks)
Audio effect on perceived pain
Timeframe: Baseline to end of intervention (4 weeks)
Audio effect on perceived fatigue
Timeframe: Baseline to end of intervention (4 weeks)
Audio effect on perceived anxiety
Timeframe: Baseline to end of intervention (4 weeks)
Difference in effect of VR vs audio MP4 intervention on pain
Timeframe: Baseline to end of intervention (4 weeks)
Difference in effect of VR vs audio MP4 intervention on fatigue
Timeframe: Baseline to end of intervention (4 weeks)
Difference in effect of VR vs audio MP4 intervention on anxiety
Timeframe: Baseline to end of intervention (4 weeks)
VR effect on perceived depression
Timeframe: Baseline to end of intervention (4 weeks)
Audio effect on perceived depression
Timeframe: Baseline to end of intervention (4 weeks)
Difference in effect of VR vs audio MP4 intervention on depression
Timeframe: Baseline to end of intervention (4 weeks)