In this study, which aimed to develop a Cognitive Behavioral Therapy (CBT) protocol enriched with Virtual Reality (VR) to address the psychological responses that arise after ACL surgery, and to examine the effectiveness of this protocol. The effectiveness of the protocol was assessed using pre-test, post-test, and two follow-up measurements with the Re-Injury Anxiety Inventory (RIAI), the Sport Injury Rehabilitation Adherence Scale (SIRAS), the Tampa Scale for Kinesiophobia (TSK), the Athletic Injury Self-Efficacy Questionnaire (AISEQ), the Return to Sport After Serious Injury Questionnaire (RSSIQ), and the Anterior Cruciate Ligament Return to Sport Scale (ACL-RSI). Anxiety levels during VR exposure sessions were measured through biofeedback and the Subjective Units of Distress Scale (SUDS).
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Re-Injury Anxiety Inventory (RIAI)
Timeframe: Through study completion, an average of 1 year
Sport Injury Rehabilitation Adherence Scale (SIRAS)
Timeframe: Through study completion, an average of 1 year
Athletic Injury Self-Efficacy Questionnaire (AISEQ)
Timeframe: Through study completion, an average of 1 year
Tampa Scale for Kinesiophobia
Timeframe: Through study completion, an average of 1 year
Return to Sport After Serious Injury Questionnaire (RSSIQ)
Timeframe: Through study completion, an average of 1 year
Anterior Cruciate Ligament Return to Sport Scale (ACL-RSI)
Timeframe: Through study completion, an average of 1 year