Virtual Reality for Pain in Acute Orthopedic Injuries (NCT05552430) | Clinical Trial Compass
CompletedNot Applicable
Virtual Reality for Pain in Acute Orthopedic Injuries
United States10 participantsStarted 2022-10-17
Plain-language summary
The goal of this study is to pilot test a skills-based virtual reality (VR) for acute orthopedic injury. It will measure the feasibility, signals of improvement, exploratory pain mechanisms, and user experience of an established skills-based program (RelieveVRx) for acute orthopedic injury.
Who can participate
Age range18 Years
SexALL
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Inclusion criteria
✓. Outpatient adults in the Level 1 Trauma Center
✓. Age 18 or older
✓. Able to meaningfully participate meaningfully (English fluency and literacy) and stable living situation
✓. Willing to participate and comply with the requirements of the study protocol, including virtual reality program and questionnaire completion No psychotropics or stable for \>6 weeks
✓. Free of concurrent psychotropic medication for at least 2 weeks prior to initiation of treatment, OR stable on current psychotropic medication for a minimum of 6 weeks and willing to maintain a stable dose (i.e., no psychotropics or stable for \>6 weeks)
Exclusion criteria
✕. Current or prior diagnosis of epilepsy, seizure disorder, dementia, migraines, or other neurological diseases that are contraindicated for VR
✕. Medical condition predisposing to nausea or dizziness.
✕. Hypersensitivity to flashing light or motion.
✕. Vision or severe hearing impairment.
What they're measuring
1
Credibility and Expectancy Questionnaire (CEQ)- Credibility Subscale
Timeframe: Pre-intervention (week 0) only
2
Credibility and Expectancy Questionnaire (CEQ)- Expectancy Subscale