Background: Recently governments worldwide have been doing enormous efforts to ensuring egalitarian educational opportunities for all children. However, the number of children that remain out of the school or lack proficiency in academic performance is still very worrying. One of the factors that seems to contribute to such inequalities is socioeconomic status (SES). SES strongly impacts the developmental trajectory of both the brain and cognitive abilities as off early childhood, further affecting learning and academic success. Despite the great interest in building inclusive societies and the promising results of executive functions' training programs for leveling the SES-achievement disparities, only a few studies have actually included schools from low-SES settings and lack a comprehensive, evidence-based background underlying the intervention protocols. Thus, with a preventive emphasis, the current project aims to implementing and evaluating a cost-effective game-based training protocol to promote and boost the development of executive functions in preschool and elementary school-aged children from disadvantaged contexts, ultimately contributing to prevent school dropout and reduce academic inequalities.
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Executive functions (Working memory)
Timeframe: Through study completion, an average of 1 year.
Executive functions (Working memory)
Timeframe: Through study completion, an average of 1 year.
Executive functions (Inhibitory control)
Timeframe: Through study completion, an average of 1 year.
Executive functions (Inhibitory control)
Timeframe: Through study completion, an average of 1 year.
Executive functions (set shifting)
Timeframe: Through study completion, an average of 1 year.
Executive functions (set shifting)
Timeframe: Through study completion, an average of 1 year.