Stopped: Inclusion rate too low.
Blunt chest trauma comprises over 10% of all trauma patients presenting to emergency departments worldwide and is the most frequent injury in polytrauma patients. It is associated with high risk (\>10%) of pulmonary complications such as pneumonia. Pillars of treatment are adequate pain relief, respiratory function exercises and rapid mobilisation through physiotherapy. Inadequate pain control can result in restricted ventilatory function and in reduced mobility, both resulting in a higher risk of particularly pulmonary complications. Virtual Reality (VR) might be an easy to use, individualized, and harmless technique that can facilitate pulmonary recovery and aid in the prevention of complications through reducing pain and promoting exercising. The investigators hypothesize that VR improves respiratory function and mobilisation in the post-acute phase of blunt chest trauma by distracting patients from pain and stress, and by stimulating pulmonary and physical exercise.
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AI-rewrites the medical criteria so a patient or caregiver can understand them. Always confirm with the trial site.
Inspiration volume, mean change from baseline
Timeframe: From baseline to end of treatment at day 5.
Inspiration volume, repeated measures over 5 days
Timeframe: Twice daily from enrollment to day 5 of treatment