This is a pilot study using game intervention as an adjuvant treatment, to evaluate the effect of the video game on anhedonia and associated functional change of brain in patients with depression. Participants will be randomized to Experimental group receiving a 8-week treatment of antidepressant drugs and game intervention, or Control group receiving a 8-week treatment of antidepressant drugs. Magnetic resonance imaging scanning and assessment of clinical characteristics and cognitive function were conducted before and after the intervention.
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Snaith-Hamilton-Pleasure Scale (SHAPES)
Timeframe: From baseline to 8 weeks
Temporal Experience of Pleasure Scale (TEPS)
Timeframe: From baseline to 8 weeks
Hamilton Depression Rating scale (HAMD)
Timeframe: From baseline to 8 weeks